Indoor (No Goalies) Rules

I. PLAYERS

  1. All players must be 18 years old, or older, on the day the league starts.
  2. All players must have signed the waiver / registration form and paid all fees before starting play.
  3. Players may be added to teams based on the discretion of the KASA Executive.
  4. To participate in the playoffs, a player must a registered player in the team and league unless cleared with the KASA executive.
  5. Each team will have an official contact person (Captain), who is the spokesperson for the team.
  6. If an unregistered player participates on a team, without explicit approval by KASA executives prior to the game, that game shall be considered a forfeit for the team with the unregistered player.

II. EQUIPMENT

  1. Captains or delegates are responsible for helping setup and taking down the nets provided. Skates are available to roll the nets to ensure they are bot dragged on the hardwood floor. Nets may be placed on a rolled-up yoga mat for traction. Equipment (nets, balls, score card and yoga mats) will be stored in the equipment room on the south side of the gym.
  2. Players shall wear the designated blue or orange jersey of the same colour, as identified according to the schedule.
  3. It is recommended that players wear shin-guards.
  4. Players shall wear non-marking soles.
  5. Any jewelry shall be removed or taped to avoid injury.
  6. An accessible First Aid Kit is available in the equipment room.

III. FIELD OF PLAY

  1. Nets will be placed center, at the red baselines, with yoga mats to keep them from sliding. Sidelines are the red outer perimeter lines (there are breaks in these lines, so please be sportsmanlike if it goes out).
  2. Ceiling is out of bounds. A free kick will be taken laterally from the nearest sideline
  3. Basketball nets and gym dividers are considered out of play. A free kick will be taken laterally
  4. from the nearest sideline.
  5. The ball remains in play if it rebounds from a goal post or crossbar and remains on the pitch.

IV. GAME POINT SYSTEM

  1. It is the responsibility of both team Captains (or appointed delegate) to submit the score of
  2. the game and the Spirit score by the following day to allow web site updates.
  3. Points will be awarded as follows: 3 points for a win; 0 points for a loss; 1 point for a tie. If a team defaults or forfeits, the score will be entered as a 0-2 loss.
  4. If teams have the same number of points at the end of the season, the tiebreaker will be awarded to the team with (in this order):
  5. a) Highest Spirit score.
  6. b) Head-to-head results (if the two teams tied played each other, the winner of the game places higher).
  7. c) Point differentials, considering only games against common opponents.
  8. d) Points scored, counting games against all common opponents.
  9. e) Points against, counting games against all common opponents.
  10. f) A coin toss.

V. GAME FORMAT

  1. WEATHER POLICY: Games are not cancelled when roads are closed, although all players are reminded to respect road closures and drive safety. Please be aware that KASA leagues are not a Davidson Center program; any notices associated with their programming does not
  2. apply to KASA.
  3. Arrive at least 15 minutes prior to the start of each game. Games are expected to start and finish according to the posted schedule.
  4. Visiting team kicks off, home team picks the end they wish to start with.
  5. Games are comprised of 60 minutes, minus the warm-up (maximum of 5 minutes), unless otherwise mutually agreed between the two teams. Any agreement to alter the duration of play must be made before the start of the game.
  6. Each team will play one game per night, except in the playoffs where two games in one night may be required.
  7. Games in the regular season can end in a tie. In the playoffs, if a game is tied at the end of regulation time, a shoot out will take place. The ball will be placed at the center of the court and each team will have 3 different shooters. Each team will shoot for a goal and at the end of the 3 shots, whoever has more goals wins the game. If it is still tied, sudden death occurs with each team exchanging shots at goal until one team wins. A player cannot shoot twice for the first 3 shots, after that, anyone can shoot.
  8. Teams can call one (1) minute time-out per game if needed. Except during the last 5 minutes of play. Your team MUST be in possession of the ball to call a time-out.
  9. A default will occur if any team cannot field a squad 10 minutes after the official start time.
  10. If a team lends another team some players in order to have a game, a decision MUST be made as to whether or not it counts for league standings before the start of play.

VII. TEAM COMPOSITION

  1. Teams consist of 5 players and no goalkeeper.
  2. A team can play with a minimum of 3 people.
  3. All players should receive equal playing time unless a player chooses to substitute earlier or rest longer.

VI. START OF PLAY

  1. A kickoff is used to start, or restart play i.e. at the start of a match or after a goal has been scored.
  2. The kickoff starts with all players on their own side of the field. The ball is stationary at the center point of the field and the opponents of the team taking the kickoff should be at least 5 paces away from the ball – until it is put into play.
  3. The ball is put into play when it is kicked forward or backwards. The initial kicker cannot touch it again until another player has contacted it. If the initial kicker touches the ball before it has been touched by another player, an indirect free kick will be awarded to the opposing team (indirect free kick means you cannot score from the kick unless it touches another
  4. player first).
  5. A goal cannot be scored directly from the kick off.

VII. SCORING

  1. The ball has to completely cross the goal line between the goal posts and under the crossbar to count as a goal.
  2. Goals can be scored directly from corner kicks.
  3. Goals cannot be scored from the kick-off and kick-ins.
  4. Goals cannot be scored from your own end of the court unless it makes contact with someone on the opposite team. You can score on your own net from anywhere.

VIII. SUBSTITUTIONS

  1. A player can be substituted at any time, but the new player can only enter the field once the outgoing player is on the sideline. The substitute is now part of the game, and the replaced player cannot rejoin until they’re subbed back in later.
  2. The player substituting must cross the out of bounds line within 10 feet from where the player came off and the change can not disrupt the flow of the game.
  3. If the substitution disrupts the play, an indirect free kick will result for the opposing team. If a team has more than a maximum number of players on the field an indirect free kick is awarded to the opposing team on the location of the ball on the field.
  4. The number of substitutions that may be made during a match is unlimited.

IX. OFF-SIDES

  1. There are no off-sides in this league.

X. MISCONDUCTS/FOULS

  1. All players shall call their own fouls. If there are any concerns over unsporting behavior, all attempts should first be made by the Captains to deal with it at that time. Captains or delegates are expected to speak up. If there is a dispute and an agreement cannot be reached, do not waste time arguing the play – a kick-in from the sideline will be awarded to
  2. the team last having possession of the ball.
  3. All free kicks are INDIRECT.
  4. AN INDIRECT FREE KICK (where a goal cannot be scored directly) is awarded to the opposing team by a referee if a player commits any of the following offenses:
  5. a) Plays in a dangerous manner (charging, checking or pushing, tackling a player without going for the ball)
  6. b) Impedes the progress of an opponent (trips, kicks, holds, block ball with your body etc.)
  7. c) High kicking (dangerous kick)
  8. d) Handball: a player carries, strikes, or propels the ball with hand or arm; a handball infraction occurs when the ball hits a player’s arm from the ELBOW down (as opposed to the shoulder). Exceptions: Players may use their arms to block the ball from hitting their groin area and women can also use their arms to block the ball from hitting their chest.
  9. e) Unsporting behavior.
  10. The ball shall be stationary when the indirect kick is taken. Opposing players shall be at least 5 paces away from the location of the indirect free kick, except when the indirect kick is within that distance of the goal. In this case the defending player(s) may stand on their goal line. The kicker must not touch the ball a second time until another player has touched it. A
  11. goal cannot be scored directly from an indirect free kick.

XI. SLIDE TACKLES

  1. Slide tackling/blocking is not allowed under any circumstances, even if contact is made with the ball first. Players should refrain from attempting to play the ball while lying on the round, as this can endanger themselves and others around them.
  2. The only exception to the sliding rule is when in an attempt to save an imminent goal when there are no players in the vicinity. This rule only applies in an open goal attempt from a distance that can be chased down by a player.

XII. KICK-INS

  1. A kick-in occurs when the whole ball passes over the sideline (out of play), either on the ground or in the air and is taken from the point where it crossed the sideline, by the opponents of the player who last touched the ball before it crossed the sideline.
  2. A kick in occurs if the ball hits the ceiling, basketball nets, or is kicked up into the stands / walking track. In that case the game is restarted with a kick-in taken by the opponents of the team that last touched the ball. The kick-in is taken from the point on the line nearest to the place where the ball touched the ceiling / net.
  3. The kicker must not touch the ball a second time before it has been touched by another player, or an indirect kick will be awarded to the opposing team.
  4. A goal cannot be scored directly from a kick–in.
  5. During a kick-in, the ball is “live-on-the-line” meaning if the kick-in results in the ball never coming back into the field of play it results in a turnover and results in the opposing team’s kick-in.

XIII. GOAL KICKS

  1. A goal kick occurs if the ball crosses the goal line (end line) if the ball was last touched by the team attacking the goal.
  2. The goal kick can be taken by any defending team member on the side of the goal where the ball went out of bounds placed anywhere on the goal area line.
  3. Players must be outside the inside-three-point arc.
  4. The person kicking the ball cannot touch the ball a second time before it has touched another player, or an indirect kick will be awarded to the opposing team at the place where the infraction happened.
  5. A goal cannot be scored directly from a goal kick.

XIV. CORNER KICKS

  1. A corner kick occurs if the ball crosses the goal line if the ball was last touched by the team defending the goal (defense).
  2. The corner kick is taken from the closest corner to where the ball went out of bounds.
  3. The ball is in play the moment it has been kicked. If the person taking the corner kick touches the ball a second time before another player touches it, an indirect kick shall be awarded to the opposing team.
  4. A goal can be scored directly from a corner kick.

XV. GOALKEEPER

  1. There are no goalkeepers in this league.
  2. Players may defend the goal, but all players on the field count as outfield players and thus cannot use their hands during the game. Sliding, kneeling, or laying down to cover the goal are not allowed.

XVI. DISCREPANCIES

  1. All games are self-officiated (no referees), so teams are required to call their ow violations, and are expected to be honest and keep a high level of sportsmanship, maintaining safety is paramount at all times. If you feel your opponent is not being accountable, your team Captain may politely intervene to discuss rules called or uncalled. KASA relies on your spirit
  2. of sportsmanship and honesty to keep the matches fun and enjoyable for all.
  3. If there is a dispute and an agreement cannot be reached, do not waste time arguing the play – a kick-in from the sideline will be awarded to the team last having possession of the ball.

XVII. ABUSE / ALCOHOL

  1. Any abuse, whether it be physical, sexual, verbal, or mental is not acceptable in any manner. If this kind of abuse is reported, the player or team will be asked to leave.
  2. Players are responsible for their own actions. As a teammate, please encourage good sportsmanship at all times. The KASA executive reserves the right to eject a player without a warning and without a refund.
  3. Alcohol is not permitted at any game or event. Offenders will be asked to leave without refund.


Important Dates

  • 20May: Outdoor Teams & Rosters posted
  • 1Jun: First Monday game
  • 4Jun: First Thursday game

For details, contact:

kincardineadultsoccer@gmail.com


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